wait(2) game:GetService("StarterGui"):SetCore("ResetButtonCallback",false) local TweenService = game:GetService("TweenService") local MakeTween = function(timetack,easingstyle,easingdirection,repeats,flipflop) local newtween = TweenInfo.new( timetack, easingstyle, easingdirection, repeats, flipflop, 0 ) return newtween end local Player = game.Players.LocalPlayer local Bass = script.Bass local CC = script.CC local Camesc = script.Camesc Camesc = script.Camesc Camesc.Parent = game.Workspace.CurrentCamera CC.Parent = game.Workspace.CurrentCamera local Afs = script.AFBUILD Bass:Play() script.Charge:Play() local twen = MakeTween(script.Charge.TimeLength/script.Charge.PlaybackSpeed,Enum.EasingStyle.Linear,Enum.EasingDirection.InOut,0,false) local Tweeen = TweenService:Create(CC,twen,{Brightness = 1}) Tweeen:Play() Bass.Ended:Connect(function() wait(0.5) Bass:Play() end) Bass.Played:Connect(function() game.Workspace.CurrentCamera.FieldOfView = 120 Camesc.Brightness = 0.5 local twen = MakeTween(1.802,Enum.EasingStyle.Linear,Enum.EasingDirection.InOut,0,false) local Tweeen = TweenService:Create(Camesc,twen,{Brightness = 0}) Tweeen:Play() local twen = MakeTween(1.802,Enum.EasingStyle.Linear,Enum.EasingDirection.InOut,0,false) local Tweeen = TweenService:Create(game.Workspace.CurrentCamera,twen,{FieldOfView = 70}) Tweeen:Play() end) wait(script.Charge.TimeLength/script.Charge.PlaybackSpeed) Afs:Play() Bass:Destroy() CC:Destroy() local space = script.SPACE script.SPACE.Parent = game.Lighting local desc = game.Workspace:GetDescendants() --for i = 1, table.getn(desc) do --spawn(function() --if desc[i]:IsDescendantOf(Player.Character) == false and (desc[i]:IsA("Part") or desc[i]:IsA("MeshPart")) then --local twen = MakeTween(0.6,Enum.EasingStyle.Linear,Enum.EasingDirection.InOut,0,false) -- local Tweeen = TweenService:Create(desc[i],twen,{Transparency = 1,CFrame = CFrame.new(desc[i].Position + Vector3.new(math.random(-15,15),math.random(-15,15),math.random(-15,15)),desc[i].Orientation + Vector3.new(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))))}) --Tweeen:Play() --else -- end -- end) --end local OGPOS = Player.Character.HumanoidRootPart.CFrame local PartHold = Instance.new("Part",Player.Character) PartHold.Size = Vector3.new(0,0,0) PartHold.CanCollide = false PartHold.Anchored = true PartHold.Transparency = 1 PartHold.CFrame = Player.Character.HumanoidRootPart.CFrame * CFrame.new(999999,180,0) local Welder = Instance.new("Weld",PartHold) Welder.Part0 = PartHold Welder.Part1 = Player.Character.HumanoidRootPart PartHold.Parent = game.Workspace local AU = script.ALternateUniverse AU.CFrame = Player.Character.HumanoidRootPart.CFrame * CFrame.new(0,0,-1000) AU.Parent = workspace local Enable = true spawn(function() while Enable == true do wait(1) local ACL = AU:Clone() ACL.Parent = workspace local twen = MakeTween(1,Enum.EasingStyle.Linear,Enum.EasingDirection.InOut,0,false) local Tweeen = TweenService:Create(ACL,twen,{Size = AU.Size + Vector3.new(100,100,100),Transparency = 1}) Tweeen:Play() wait(1) ACL:Destroy() end end) local Rotran = CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-5,5)),math.rad(math.random(-5,5))) spawn(function() while Enable == true do wait() Welder.C0 = Welder.C0 * Rotran end end) local twen = MakeTween(19,Enum.EasingStyle.Circular,Enum.EasingDirection.Out,0,false) local Tweeen = TweenService:Create(PartHold,twen,{CFrame = PartHold.CFrame:Lerp(AU.CFrame,0.5)}) Tweeen:Play() wait(11) Camesc.Brightness = 0 local twen = MakeTween(3,Enum.EasingStyle.Linear,Enum.EasingDirection.InOut,0,false) local Tweeen = TweenService:Create(Camesc,twen,{Brightness = 1}) Tweeen:Play() game.Workspace.CurrentCamera.CameraType = "Scriptable" local twen = MakeTween(4,Enum.EasingStyle.Linear,Enum.EasingDirection.InOut,0,false) local Tweeen = TweenService:Create(game.Workspace.CurrentCamera,twen,{FieldOfView = 150}) Tweeen:Play() local twen = MakeTween(6,Enum.EasingStyle.Linear,Enum.EasingDirection.InOut,0,false) local Tweeen = TweenService:Create(game.Workspace.CurrentCamera,twen,{CFrame = CFrame.new((game.Workspace.CurrentCamera.CFrame:Lerp(AU.CFrame,0.1)).Position,AU.Position)}) Tweeen:Play() wait(4) Camesc.Brightness = -1 for i,v in pairs(game:GetService("Players"):GetPlayers()) do v:Kick("This Server Has Been Destroyed, Oops...") end PartHold:Destroy() AU:Destroy() space:Destroy() Player.Character.HumanoidRootPart.CFrame = OGPOS game.Workspace.CurrentCamera.CameraType = "Custom" game.Workspace.CurrentCamera.FieldOfView = 70 Enable = false Player.Character:FindFirstChildWhichIsA("Humanoid"):Destroy() wait(2) local twen = MakeTween(2,Enum.EasingStyle.Linear,Enum.EasingDirection.InOut,0,false) local Tweeen = TweenService:Create(Camesc,twen,{Brightness = 0}) Tweeen:Play() wait(3) script.Parent:Destroy()