local Rayfield = loadstring(game:HttpGet('https://sirius.menu/rayfield'))() local Window = Rayfield:CreateWindow({ Name = "각종 핵들", Icon = 0, -- Icon in Topbar. Can use Lucide Icons (string) or Roblox Image (number). 0 to use no icon (default). LoadingTitle = "로딩중....", LoadingSubtitle = "by 데오", ShowText = "", -- for mobile users to unhide rayfield, change if you'd like Theme = "Default", -- Check https://docs.sirius.menu/rayfield/configuration/themes ToggleUIKeybind = "k", -- The keybind to toggle the UI visibility (string like "K" or Enum.KeyCode) DisableRayfieldPrompts = false, DisableBuildWarnings = false, -- Prevents Rayfield from warning when the script has a version mismatch with the interface ConfigurationSaving = { Enabled = true, FolderName = nil, -- Create a custom folder for your hub/game FileName = "Big Hub" }, Discord = { Enabled = false, -- Prompt the user to join your Discord server if their executor supports it Invite = "https://discord.gg/8HbT4BzJ", -- The Discord invite code, do not include discord.gg/. E.g. discord.gg/ ABCD would be ABCD RememberJoins = true -- Set this to false to make them join the discord every time they load it up }, KeySystem = true, -- Set this to true to use our key system KeySettings = { Title = "각종핵들 | 키🔒🔑", Subtitle = "디코로 오세요!", Note = "roblox my Discord", -- Use this to tell the user how to get a key FileName = "Key", -- It is recommended to use something unique as other scripts using Rayfield may overwrite your key file SaveKey = false, -- The user's key will be saved, but if you change the key, they will be unable to use your script GrabKeyFromSite = true, -- If this is true, set Key below to the RAW site you would like Rayfield to get the key from Key = {"8b5tp98tpbnd120972ma220d2a012c5e2a0s22c0w0a412310f001a451220114f121a20124d58b5tp98tpbnd120972ma220d2a012c5e2a0s22c0w0a412310f001a451220114f121a20124d5"} -- List of keys that will be accepted by the system, can be RAW file links (pastebin, github etc) or simple strings ("hello","key22") } })local Tab = Window:CreateTab("🌍메인 탭🌎", nil) -- Title, Image local Section = Tab:CreateSection("메인") local Button = Tab:CreateButton({ Name = "어드민 실행", Callback = function() loadstring(game:HttpGet('https://raw.githubusercontent.com/EdgeIY/infiniteyield/master/source'))() end, }) local Slider = Tab:CreateSlider({ Name = "스피드 핵", Range = {0, 500}, Increment = 1, Suffix = "speed", CurrentValue = 10, Flag = "Slider1", -- A flag is the identifier for the configuration file, make sure every element has a different flag if you're using configuration saving to ensure no overlaps Callback = function(Value) -- The function that takes place when the slider changes -- The variable (Value) is a number which correlates to the value the slider is currently at end, }) local Button = Tab:CreateButton({ Name = "배드워즈", Callback = function() loadstring(game:HttpGet("https://raw.githubusercontent.com/VapeVoidware/VWPacket/main/NewMainScript.lua", true))() end, }) local Button = Tab:CreateButton({ Name = "브레인롯 훔치기 비쥬얼 핵", Callback = function() loadstring(game:HttpGet('http://109.71.240.235:3910/cdn/visual.luau'))() end, }) local Button = Tab:CreateButton({ Name = "99밤", Callback = function() loadstring(game:HttpGet("https://pastebin.com/raw/RN4R2aPQ"))() end, }) local Button = Tab:CreateButton({ Name = "어온타(타이탄혁명공격)", Callback = function() loadstring(game:HttpGet("https://raw.githubusercontent.com/LunarZR/bomba/refs/heads/main/AOTR1"))() end, }) local Button = Tab:CreateButton({ Name = "무적", Callback = function() loadstring(game:HttpGet("https://rawscripts.net/raw/Fix-And-Defend-Thingz-inf-hp-god-mode-toggler-76085"))() end, })